The Tonic3 Team created a VR testing experience. Our objective was to build an experience setting a table in the real world and then setting the same table with the same actions in VR. With a host of measurement tools engaged, we then set about quantifying cognitive load into real and virtual experiences.
Background
- TEAM
- 1 Innovation Lead
- 1 VR Developer
- DELIVERY
- An Oculus Quest VR App
- DURATION
- 2 months
Opportunity
We wanted to be able to develop a holistic methodology using neural cognitive tools, biometrics, UX analysis, and visual observation to help improve VR experiences for end-users. This is a critical area of research the UX world needs to understand to properly develop and refine UX for both VR and AR going forward.
Our Work
A testable baseline experience set that allows us to then properly quantify client VR experiences and develop data-driven usability guidance to improve VR for clients and end users.