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    Solovis Project Sherlock

    Solovis Project Sherlock
    • TEAM
    • 1 Project Manager
    • 1 UX/UI Designer
    • 2 Developers
    • 1 Architect
    • 1 Strategy/Workflow Team
    • Delivery
    • Collate previous client workshop learnings
    • Design Studio Workshops
    • Product Development Workshops
    • Existing Workflow and Application Audit
    • Persona creation
    • Journey Map creation
    • Requirement creation
    • Stakeholder and User Inteviews
    • Rapid Prototyping
    • User Testing
    • UX architecture Design system
    • Defined Product MVP
    • Duration
    • 3 months
    • Capabilities
    • User Experience
    • Background
    • Solovis wanted to give their sophisticated clients the ability to generate analysis and dynamic data what-if scenarios to understand the future state of their investments based on new scenarios.
    • Opportunity
    • Use a combination of unique techniques and skills to bring this concept to life. Research Sketching, Design Thinking, Prototyping, User Testing, High Fidelity Design.
    • Our Work
    • Tonic3 was engaged to design “Sherlock”, Solovis’s new standalone What-If and Projection module.
    • Tonic3 conducted 1-on-1 interviews with internal stakeholders and Solovis customers to better understand requirements and current what-if/projectation modeling practices. Matching the client’s start-up pace and style, Tonic3 developed and executed a flexible plan consisting of research, sketching, design thinking exercises, rapid prototyping, and iterative testing to arrive at a robust high-fidelity prototype.
    Project Sherlock

    Project Sherlock

    Project Sherlock

    Project Sherlock